Software Engineer · Lifelong Gamer
OCT 08, 2026
How I go from a one-line idea in my notes app to a playable Godot prototype in a weekend, and where AI helps (and gets in the way).
Every game I've finished started as a single sentence. The trick is protecting that sentence from scope creep long enough to get something on screen.
AI is great for boilerplate — state machines, save systems, dialogue parsers. It is terrible at deciding what's fun. That part is still on me.